AI is making everything easier... but will our passion for "old school" development survive?
Verfasst: 18.10.2026, 12:08
Hey everyone,
I've been watching the evolution of AI lately and I keep noticing something: programming, building software, making games is becoming easier and faster all the time. What used to take days of work can now maybe be done in a few hours (or minutes).
That got me thinking, especially about my own case: I develop games for the SNES, so I work with a very "old school" approach — hardware limitations, assembly, handmade tools, all that stuff.
So I'm wondering: in the future, when (and if) it becomes super easy to make SNES games thanks to AI... will my passion for old-school development still stay afloat? Like, will I still want to make games with the old-school coding style, with all its limits and difficulties?
On one hand, I think the challenge and the "sweat" are part of what makes developing for retro platforms so appealing. On the other hand, I wonder if, once everything becomes easy and automated, I'll lose that drive that makes me do things the hard way.
What do you all think? Has this ever crossed your mind? Do you develop for retro platforms and worry about AI moving in? Or do you think the passion for "old school" will survive anyway, precisely because it's a choice and not a necessity?
Curious to hear your thoughts.
I've been watching the evolution of AI lately and I keep noticing something: programming, building software, making games is becoming easier and faster all the time. What used to take days of work can now maybe be done in a few hours (or minutes).
That got me thinking, especially about my own case: I develop games for the SNES, so I work with a very "old school" approach — hardware limitations, assembly, handmade tools, all that stuff.
So I'm wondering: in the future, when (and if) it becomes super easy to make SNES games thanks to AI... will my passion for old-school development still stay afloat? Like, will I still want to make games with the old-school coding style, with all its limits and difficulties?
On one hand, I think the challenge and the "sweat" are part of what makes developing for retro platforms so appealing. On the other hand, I wonder if, once everything becomes easy and automated, I'll lose that drive that makes me do things the hard way.
What do you all think? Has this ever crossed your mind? Do you develop for retro platforms and worry about AI moving in? Or do you think the passion for "old school" will survive anyway, precisely because it's a choice and not a necessity?
Curious to hear your thoughts.